Working with Europe
Supporting the creation of innovative projects and partnerships across Europe

projects created by WwEU
- Xplore !
Working with Europe and its professionals have developed and implemented very many and rather different European initiatives for many years.
As European projects are our main activity, we give you
a few examples here.
The examples are not placed in any specific order.
OPEN SCIENCE SCHOOLING
Integrating student-oriented and student co-created open science schooling in secondary schools.
YOUNG STUDENTS AS CRITICAL SCIENCE DETECTIVES
A new easy-to-integrate way to engage young students in science in secondary school based on the European Commission’s open science schooling guidelines.
ECOSYSTEMS OF OPEN SCIENCE SCHOOLING
To help secondary schools and science teachers change traditional science teaching into science learning through science missions in collaboration with permanent eco-systems of open science schooling resources.
MISSION-BASED LEARNING
Developing a realistic open schooling model equipping young students with the 21st-century skills and competencies they need.
YOUNG STUDENTS AS POLITICAL GAME-CHANGERS
Developing an easy-to-use model for secondary schools to help engage
young students in politics based on their own interests and their 21st-century culture.
SCHOOL BUSINESS ALLIANCE
To set up in practice and evaluate dynamic chambers of commerce-led entrepreneurial infrastructures for schools, and to produce useful guidance and demonstration cases to interested schools and chambers of commerce in EU.
SCHOOLS AS DRIVERS OF CHANGE
Schools becoming drivers of change is not primarily about creating change in the community, but to provide the optimal “change agent” learning opportunities and resources for the young students.
science4girls
To offer secondary schools and science teachers realistic and useful guidance on how to create climate-change-based OSS for 12-16-year-old female students – to allow them to create brand-new and much more attractive images of science and to more flexibly incorporate those images in their identities.
YOUNG EUROPEANS
Countering increasing disinterest among the young generations in politics, democracy, and European values through the creation of innovative ways of fostering early political interest and engagement in school - based on an open schooling approach.
FAMILY-BASED OPEN SCIENCE SCHOOLING
Capacity and guidance building in secondary schools for involving young students’ families in open science schooling activities to foster responsible science education.
XPLOIT
Exploiting useful European and local resources to create new cross-sector infrastructures of collaboration and thus supporting the development of learning communities
LABlearning
Making creative non-formal media environments available for NEET youth and young people not benefitting from traditional school education - inspired by the Computer Clubhouse Network, established by the MIT Media Lab in Boston.
REAL-LIFE CAPACITY
Developing guidelines for growth, entrepreneurial and innovation oriented capacity among higher education students based on a 21st century co-creation approach.
MANAGING DEMENTIA
Dementia is increasing across Europe at epidemic level.
The project's target group is care takers and families challenged with managing dement persons in everyday life.
The project foresees using creative narrative media tools to help care takers and families to better understand the world of dementia and to allow them to better manage dement persons.
WE NEED ACCESS
Giving schools across Europe access to best practice to prevent early school leaving.
THE UNTEACHABLES
Strategies for taking the young generations from unteachables to learnables.
CONSTRUCT!
Promoting early entrepreneurial mindsets in schools based on authentic experience.
SENIORS ON THE MOVIE
European seniors driving a new paradigm and language of senior social change engagement through practical social entrepreneuring and senior European networking.
EARLY MASTERY
21th century literacy - Learn2Code & Code2Learn
How to playfully motivate school kids to master computer programing.
GAMIFICATION FOR HARD-TO-REACH ADULTS
New horizons for re-engaging and re-mobilizing hard-to-reach adults in long-term unemployment situations through the powerful inclusion potentials of gamification.
DIRECTING LIFE CHANGE
More and more Europeans in mature ages and even late in life are forced to dramatically change their life directions, and the DLC initiative developed guidelines and live examples on how positive life change is possible: from being an object of change, to becoming a subject of change.
BREAK DOWN OR BREAK OUT
Going beyond traditional empowerment approaches in adult education to build up taking action capacity among unemployed adults, building capacity step by step and in close interaction with the community.
TEACHER2020
Promoting entrepreneurial mentality among new generations of teachers to create new entrepreneurial didactics and learning in their future missions as school teachers.
2morrows Innov8ors
To develop after-school environments for talented children and young people in the communities, exploiting and taking further their creative technology talents and interests - including working in real-life projects with cross-sector partners.
THIRD EUROPE
The European third sector faces dramatic changes, but also almost unlimited new opportunities - a project helping third sector managers to address those challenges and opportunities in future-oriented ways, and to change from management to leadership.
I AM A SPORT ENTREPRENEUR - WHAT R U?
A very new and innovative youth project allowing young people to build capacity and competences to take their sport interests to a higher level - working along entrepreneurial principles to create events, clubs and similar initiatives, and at the same time acquiring valuable general entrepreneurial skills.
NEET U
Re-mobilizing experienced and resourceful seniors as NEET brokers to help young people change depressed NEET situations
SCIgamer
The Horizon SCIgamer is missioned to produce the Science Learning 3.0 Package, a generic demonstration model aimed to fundamentally innovate science learning in secondary school, precisely addressing science learning where resistance towards science learning is built, thus responding directly to the Commission requests.
iYouth
The Commission calls upon European initiatives to carry out experimentation in the field of fostering considerable innovation interest, engagement and capacity among pupils and students in early schooling – and to encourage schools to create such learning experience that produces new generations of young European innovators. The iYouth project forms part of this Agenda.
ScienceGirls
To make a significant contribution to the Commission’s Science Learning Innovation Agenda in open collaboration with similar initiatives in Erasmus+ and in Horizon.
iCAP
Fostering innovation interest and building innovation capacity among secondary school students through opening up new open learning spaces for young learners.
CHRIS
Countering Human RADICALISATION In School.
HORIZON Science 4U
Local eco-systems of science engagement fostering Open Science Schooling for young people.
PRIDE
Pride builds on the concept of Transformative Learning, Resilience and Co-Creation to develop an innovative tool to prevent radicalisation amongst young migrants. It tackles the threat of radicalisation amongst young migrants and empowers them to manage the process of migration in a purposeful and positive way.
REVIVAL
Fostering early entrepreneurial mentality in schools through creating small eco-systems of intergenerational learning in the community, with a special focus on re-viving the active role of elderly.
empowerWOMENt
Successful Entrepreneurial Empowerment for Women in start-up business.
YOUNG CREATORS
Fostering early digital fluency among school children – from young consumers to young creators.
SOCIALworker2020
Empowering social educations across Europe to meet emerging 21st century Social Third Sector challenges and opportunities.
SENIOR SOCIAL ENTREPRENEURING
Building capacity among seniors to serve as social change brokers in communities
REAL LIFE
Fostering early entrepreneurial mentality in schools through creating small eco-systems of intergenerational learning in the community, with a special focus on social innovation and change.
OPEN THE DOORS
New Directions in NEET prevention through teacher capacity building.
LACE
Entrepreneurial Adult Learning communities.
EARLY XPRESS
Fostering early digital fluency among primary school children – from young consumers to young creators.
EcoPreneurship
Creating entrepreneurial ecosystems for women in start-up situations.
ECO-SYSTEMS OF ENTREPRENEURIAL LEARNING
Empowering adult educators to create eco-systems for entrepreneurial adult education and multiply entrepreneurship mentality in adult education.